rs_blender/btoa
Jan Walter 07619296d4 [btoa] Use the first vertex color for the whole triangle/quad. 2020-01-23 16:49:46 +00:00
..
src [btoa] Use the first vertex color for the whole triangle/quad. 2020-01-23 16:49:46 +00:00
Cargo.lock Write header of .ass file, use chrono crate for date/time. 2019-12-18 20:40:55 +00:00
Cargo.toml Write header of .ass file, use chrono crate for date/time. 2019-12-18 20:40:55 +00:00
Makefile Add README.org/.md files. Cleanup via Makefile. 2019-12-20 12:58:47 +00:00
README.md Add global light scaling. 2019-12-23 14:30:30 +00:00
README.org Add global light scaling. 2019-12-23 14:30:30 +00:00

README.md

./btoa -h
btoa 0.1.0
Parse a Blender scene file and export it in Arnold's .ass file format.

USAGE:
    btoa [OPTIONS] <path>

FLAGS:
    -h, --help       Prints help information
    -V, --version    Prints version information

OPTIONS:
    -c, --camera_name <camera-name>            camera name
    -l, --light_scale <light-scale>            global light scaling [default: 1.0]
    -o, --output_filename <output-filename>    output filename (default: "btoa.ass")

ARGS:
    <path>    The path to the file to read