Library to handle a deck of cards
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/*
* deckhandler.h
*
* This file is part of the deckhandler library
* <https://github.com/theimpossibleastronaut/deckhandler>
*
* Copyright 2019-2020 Andy <andy400-dev@yahoo.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*
*/
#define NUM_OF_FACES 13
#define NUM_OF_SUITS 4
extern const char *faces[NUM_OF_FACES];
extern const char *suits[NUM_OF_SUITS];
#define CARDS_IN_DECK 52
#define ACE 1
#define KING 13
enum
{ HEARTS, DIAMONDS, SPADES, CLUBS };
typedef struct{
int face_val;
int suit;
}st_card_info_dh;
typedef struct {
st_card_info_dh card[CARDS_IN_DECK];
}st_deck_dh;
void
deck_init_dh (st_deck_dh *deck_dh);
void
deck_shuffle_dh (st_deck_dh *deck_dh);
const char
*get_card_face(st_card_info_dh card);
const char
*get_card_suit(st_card_info_dh card);