Simple tilebased dungeon crawler using Quil and Clojure
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Julian Leyh c30830d607
add bigger-than-screen map, implement map scrolling
5 months ago
sprites add moving sprites and update player movement with w-a-s-d 5 months ago
src/clojourney add bigger-than-screen map, implement map scrolling 5 months ago
tiles add simple, self-made tiles, load and display them instead 5 months ago
.gitignore initial commit after 'lein new' 5 months ago
LICENSE initial commit after 'lein new' 5 months ago
README.md update README and project.clj 5 months ago
first-version-with-graphic-tiles.png add example output of graphic tiles 5 months ago
project.clj update README and project.clj 5 months ago

README.md

clojourney

This is a simple, tile map based game - or at least it may be one in the future.

So far it just renderes a simple map using hand-drawn tiles:

first version with graphic tiles

Usage

Emacs - run cider, open core.clj and press C-c C-k to evaluate the file.

REPL - run (require 'clojourney.core).

License

Copyright © 2021 Julian Leyh julian@vgai.de

Distributed under the Eclipse Public License either version 1.0 or (at your option) any later version.