- Added tp_print_vk_sur_caps_khr() and tp_print_vk_pres_mods() to print supported VkSurfaceCapabilitiesKHR and VkPresentModeKHR, respectively - Improved function that prints VkSufaceFormatKHR - Changes user program accordingly
|8 hours ago|
|examples||8 hours ago|
|.gitignore||5 days ago|
|LICENSE||5 days ago|
|Makefile||5 days ago|
|README.md||4 days ago|
|TODO.md||1 day ago|
|styleguide.md||3 days ago|
|tectonic_plate.c||8 hours ago|
|tectonic_plate.h||8 hours ago|
Vulkan " Engine "
At the moment this is more like a wrapper library that wrapps Vulkan functions and uses GLFW.
Thanks and Danke to the German YouTube Brotcrunsher. Deine Tutorials sind einfach super!
Today I found out that some distros install NVIDIA stuff even though you have an AMD-only system. I think it happened on my devices because of Steam. If you have NVIDIA packages installed and you have an AMD only system running the triangle example will cause a mutex lock after it passed /usr/lib/libGLX_nvidia.so.
So uninstall nvidia packages in that case!
UPDATE: Artix Linux dev told me I should have paid attention to my package manager when steam asked me what to install alongside of it. He was right. I will still leave this here because it could still happen to someone else.