gbmorseedit is an attempt to write a text editor for classic gameboy computers (game consoles) that uses morse code to input or output text.
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Moritz Strohm ee6b3f279a added ucmf.config 1 month ago
libgbhw changed behavior in checkButtonStates, removed code to deactivate all sound 6 months ago
.gitignore initial commit 6 months ago
COPYING initial commit 6 months ago
README.md initial commit 6 months ago
build.sh initial commit 6 months ago
gbmorseedit.c changed behavior in checkButtonStates, removed code to deactivate all sound 6 months ago
ucmf.config added ucmf.config 1 month ago

README.md

gbmorseedit

gbmorseedit is an attempt to write a text editor for classic gameboy computers (game consoles) that uses morse code to input or output text.

Compilation

To be able to compile the gbmorseedit source code, you need sdcc (small device C compiler) and its tools. On Devuan- or Debian- based GNU/Linux systems, the following command will install all required programs:

apt install sdcc

After that, you can just run the build.sh script in this repository. It will generate a gameboy binary that is ready to use with an emulator or real hardware, in case you have a setup to program gameboy cartidges.

How to use

Development is still at the beginning, so the program isn't usable yet.