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1 day ago | |
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actors | 11 months ago | |
filter | 2 months ago | |
graphics | 9 months ago | |
maps | 1 year ago | |
sounds | 1 year ago | |
sprites | 4 months ago | |
zscript | 1 day ago | |
.gitattributes | 1 year ago | |
.gitignore | 1 year ago | |
README.md | 3 months ago | |
animdefs.txt | 1 year ago | |
blurspheretexts.txt | 8 months ago | |
castingcall.txt | 1 year ago | |
colourblind.fp | 1 year ago | |
credits.txt | 7 months ago | |
cvarinfo.txt | 2 months ago | |
decaldef.txt | 2 years ago | |
decorate.txt | 1 year ago | |
doomdefs.txt | 1 year ago | |
doomednums.txt | 2 months ago | |
fontdefs.txt | 1 year ago | |
gldefs.txt | 7 months ago | |
hd.txt | 2 weeks ago | |
hd_lore_nonfree.md | 5 months ago | |
hd_manual.md | 2 months ago | |
keyconf.txt | 2 months ago | |
language.en | 2 months ago | |
licence.txt | 1 month ago | |
mapinfo.txt | 1 year ago | |
marinenames.txt | 1 year ago | |
menudef.txt | 2 months ago | |
nitevis.fp | 7 months ago | |
psalms.txt | 5 months ago | |
sndinfo.txt | 2 months ago | |
teaminfo.txt | 2 years ago | |
texgun.txt | 1 year ago | |
textures.txt | 4 months ago | |
trnslate.txt | 1 year ago | |
zscript.zs | 1 month ago |
A gameplay modification for GZDoom https://github.com/coelckers/gzdoom
To use (assuming you are reading this on the Git page):
If you are reading this after having pulled it out of the already-downloaded zip/folder, load that zip/folder into GZDoom.
If you are downloading the release, just load the .pk7 the same way you do a .pk3, and open it as a .7z archive to access the manual.
Make sure you have keys bound for speed, crouch, reload, zoom, and user1 through 4.
hd_manual.md contains the full manual.
hd.txt contains a draft of the relevant information for any future archival in /idgames.
For more info, stop by at:
Accensus' HD site: https://accensi.gitlab.io/hdportal/
The thread on the ZDoom forums: https://forum.zdoom.org/viewtopic.php?f=43&t=12973