- https://matiaslavik.codeberg.page/
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Software developer, working with VR and games. Feel free to contact me if you have any questions about my projects, or just want to chat. You can find me here: https://floss.social/web/@sigsegv
- Joined on
Very basic image segmentation, implemented using K-means clustering.
Updated 4 weeks ago
Async texture import for Unity game engine. A faster alternative to Texture2D.Load. Want to support my projects? Donate some money to Red Cross and send me a screenshot/message, and I'll be greatly motivated! :) Any amount is welcome!
Updated 2 months ago
Updated 3 months ago
Updated 3 months ago
Updated 3 months ago
WIP
Updated 3 months ago
Updated 3 months ago
Wolfenstein style 3D (2.5D?) rendering, in nelua/nene.
Updated 3 months ago
Practice tasks for learning data analysis with Python.
Updated 7 months ago
Behaviour tree for FlaxEngine
Updated 8 months ago
Updated 8 months ago
Unity HDRP custom pass example: Pixelate a single object with Unity HDRP custom pass.
Updated 8 months ago
URP and HDRP implementation of custom pass for rendering glass that blurs what's behind it.
Updated 8 months ago
Updated 9 months ago
Updated 9 months ago