Matias Lavik matiaslavik

Very basic image segmentation, implemented using K-means clustering.

Updated 4 weeks ago

Async texture import for Unity game engine. A faster alternative to Texture2D.Load. Want to support my projects? Donate some money to Red Cross and send me a screenshot/message, and I'll be greatly motivated! :) Any amount is welcome!

Updated 2 months ago

Updated 3 months ago

Updated 3 months ago

WIP

Updated 3 months ago

Updated 3 months ago

Wolfenstein style 3D (2.5D?) rendering, in nelua/nene.

Updated 3 months ago

Practice tasks for learning data analysis with Python.

Updated 7 months ago

Behaviour tree for FlaxEngine

Updated 8 months ago

Unity HDRP custom pass example: Pixelate a single object with Unity HDRP custom pass.

Updated 8 months ago

URP and HDRP implementation of custom pass for rendering glass that blurs what's behind it.

Updated 8 months ago

Updated 9 months ago