Port of the puzzle game 2048 for RetroFW devices.
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CC := mipsel-linux-gcc
CFLAGS := `sdl-config --libs --cflags` -ggdb3 -O0 --std=c99 -Wall -lSDL_image -lm
SRCS := src/main.c src/game.c src/graphics.c src/logic.c
OBJS := $(SRCS:.c=.o)
EXEC := 2048.dge
all: $(EXEC)
$(EXEC): $(OBJS) $(HDRS) Makefile
$(CC) -o $@ $(OBJS) $(CFLAGS)
cp ./2048.dge ./ipk/data/home/retrofw/games/2048/2048.dge
cp -r assets ./ipk/data/home/retrofw/games/2048/assets/
rm -f $(EXEC) $(OBJS)
.PHONY: all clean