Powerful software for playing games through text, supporting remote connectivity through services such as Twitch.
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2.0 KiB

Here you'll find simple examples aimed at concisely demonstrating TRBot's capabilities.

In all examples, the default input duration is 200 milliseconds, and the . and # inputs function as blank inputs.

Shoot + Charge

Shoot + Charge

Input sequence:

  • [y100ms #34ms]*3 #500ms y2500ms

Breakdown

This sequence makes the player shoot three times then fire a Charge Shot. The three shots are accomplished by pressing Y for 100 milliseconds followed by a very brief 34 millisecond delay. This sequence is repeated three times. Since there can be only three player projectiles on screen at a time, it waits half a second until they're all gone, then holds Y for 2.5 seconds to charge up. The Charge Shot is fired after Y is released.

Sideflip

SideFlip

Input sequence:

  • _down . . -down+_up a1s

Breakdown

The slideflip requires some speed, followed by a sudden change in direction. This sequence builds speed by running down briefly, then switches direction rapidly by releasing down and holding up. It then performs a sideflip by jumping with A after the direction change. A is held for 1 second to gain enough height on the sideflip to grab the basket.

Spin Attack

Spin Attack

Input sequence:

  • _up17ms _right17ms -up17ms _down17ms -right17ms _left17ms -down17ms _up17ms -left17ms b

Breakdown

The Spin Attack requires rotating the control stick followed by pressing B. The sequence accomplishes this through very brief (approx. 1 frame) holds and releases in a clockwise direction. It makes sure to hit all 8 cardinal directions on the control stick, completing the circle by holding up at the end, before pressing B.

For more details on the input syntax, read through the walkthrough or the more in-depth tutorial. View more advanced examples from playthroughs here.