Space Editor is a 2D tile map editor with support for OrbGame engine https://gitlab.redox-os.org/redox-os/orbgame.
It's based on OrbTk https://gitlab.redox-os.org/redox-os/orbtk.
Space Editor is under heavy development and not ready for daily use.
- Redox OS (native)
- Linux (native | cargo-node wip)
- macOS (native | cargo-node wip)
- Windows (native | cargo-node wip)
- openBSD (not tested, but should work)
- Web (wip)
You can start the editor by executing the following command:
cargo run --release
Run with command line arguments
- --image path to tile sheet png
- --map path to map ron file
Build the application:
cargo build --release
Run the binary:
space_editor --image "res/tile_set.png" --map "res/map.ron"
Run with cargo-node (wip)
To run the editor on as browser or electron app you have to install
cargo install -f cargo-node
Before you could use cargo node you have to install
npm version 6.9.0. It is included in the
Node.js version 10.16.3. You could download it from https://nodejs.org/dist/v10.16.3/.
cargo is presumed. All other dependencies of cargo node will be installed automatic.
- Run as browser app:
cargo node run --browser
- Run as electron app:
cargo node run --electron
Licensed under GPL v3 license (LICENSE)