Bullet heaven experiment in Bevy.
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Ash 1b0a7c0092
feat: implement a missile launcher
6 hours ago
.cargo
.hooks
assets feat: implement a missile launcher 6 hours ago
src feat: implement a missile launcher 6 hours ago
.envrc
.gitattributes
.gitignore
CREDITS.md
Cargo.lock
Cargo.toml
LICENSE
README.md
flake.lock
flake.nix
index.html
justfile
rust-toolchain.toml
rustfmt.toml

README.md

tengoku - bullet heaven

Experimenting with bevy and rust.

Setup

Run just setup-repo to... set up the repo. This is a once-off script.

If you have direnv and flake support, the direnv integration will take care of it. nix develop will also work. If you're not using nix, flake.nix lists all the tools you'll need.

What's in a name?

"Bullet heaven" is a name I've seen for games along the lines of Vampire Survivors (which is great, you should 1000% play it) where the player character has a set of attack that they constantly use with no player input that fill the screen with projectiles. It's a play off the idea of bullet hell; instead of dodging the projectiles, you generate them. Tengoku is the Japanese word for "heaven" (modulo cultural differences). ".59", the song linked at the top of the README, has a name that would be pronounced "ten go kyu", which is very close to "tengoku". I also just like it.