I noticed that when you launch Fuzzel, corners are well rendered, but when you start navigating through elements it gets badly rendered like if rendering was applied over the old one without cleaning the previous one.
I attached two screenshots so you can compare the two.
EDIT: just noticed this issue is present on the showcase screenshot on the Fuzzel git home page so I guess you are aware of it and reason is that you don't want to waste ressources in such rendering I guess.
I noticed that when you launch Fuzzel, corners are well rendered, but when you start navigating through elements it gets badly rendered like if rendering was applied over the old one without cleaning the previous one.
I attached two screenshots so you can compare the two.
EDIT: just noticed this issue is present on the showcase screenshot on the Fuzzel git home page so I guess you are aware of it and reason is that you don't want to waste ressources in such rendering I guess.
EDIT: just noticed this issue is present on the showcase screenshot on the Fuzzel git home page so I guess you are aware of it and reason is that you don't want to waste ressources in such rendering I guess.
Nope - I don't use rounded corners myself, and was probably busy looking at other details when doing the screenshot...
> EDIT: just noticed this issue is present on the showcase screenshot on the Fuzzel git home page so I guess you are aware of it and reason is that you don't want to waste ressources in such rendering I guess.
Nope - I don't use rounded corners myself, and was probably busy looking at other details when doing the screenshot...
The effect was hard to see against a black/dark background, but once I tested against a white background, it was easy to spot with the default options.
The effect was hard to see against a black/dark background, but once I tested against a white background, it was easy to spot with the default options.
https://codeberg.org/dnkl/fuzzel/pulls/91 should fix this.
I noticed that when you launch Fuzzel, corners are well rendered, but when you start navigating through elements it gets badly rendered like if rendering was applied over the old one without cleaning the previous one.
I attached two screenshots so you can compare the two.
EDIT: just noticed this issue is present on the showcase screenshot on the Fuzzel git home page so I guess you are aware of it and reason is that you don't want to waste ressources in such rendering I guess.
Can you share your fuzzel options?
Nope - I don't use rounded corners myself, and was probably busy looking at other details when doing the screenshot...
The effect was hard to see against a black/dark background, but once I tested against a white background, it was easy to spot with the default options.
#91 should fix this.
Thanks for the quick fix, really appreciate your work!