75 lines
2.0 KiB
Lua
75 lines
2.0 KiB
Lua
-- ____ _ __
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-- / __ )____ _____ | | / /___ ___________
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-- / __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
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-- / /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
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-- /_____/\____/____/ |__/|__/\__,_/_/ /____/
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--
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-- A futuristic real-time strategy game.
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-- This file is part of Bos Wars.
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--
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-- buttonstyles.lua - Define the widgets
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--
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-- (c) Copyright 2004 by Jimmy Salmon
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--
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-- This program is free software; you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation; either version 2 of the License, or
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-- (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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--
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DefineButtonStyle("network", {
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Size = {80, 12},
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Font = "game",
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TextNormalColor = "yellow",
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TextReverseColor = "white",
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TextAlign = "Center",
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TextPos = {40, 0},
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Default = {
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Size = {300, 144},
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},
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Hover = {
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TextNormalColor = "white",
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},
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Clicked = {
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Size = {300, 144},
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TextNormalColor = "white",
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TextPos = {42, 2},
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},
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})
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DefineButtonStyle("icon", {
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Size = {46, 38},
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Font = "game",
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TextNormalColor = "yellow",
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TextReverseColor = "white",
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TextAlign = "Right",
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TextPos = {46, 25},
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Default = {
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Border = {
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Color = {0, 0, 0}, Size = 1,
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},
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},
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Hover = {
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TextNormalColor = "white",
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Border = {
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Color = {128, 128, 128}, Size = 1,
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},
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},
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Clicked = {
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TextNormalColor = "white",
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Border = {
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Color = {128, 128, 128}, Size = 1,
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},
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},
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})
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