..
4on4.map
4on4.map: Don't explicitly load spacious.lua
2023-06-23 15:31:53 +02:00
antarticum.map
map: fix antarticum terrain.png file
2023-06-23 15:31:54 +02:00
atoll-walk.map
Added Atoll Walk map by Michiel van der Wulp.
2023-06-23 15:31:48 +02:00
battlefield.map
Set MapFieldLandAllowed (0x10)
2023-06-23 15:31:48 +02:00
bottleneck.map
Renamed patches from user-Grass* to Grass*
2023-06-23 15:31:48 +02:00
boxland.map
Added the Boxland map by Iwan Gabovitch.
2023-06-23 15:31:54 +02:00
bridge.map
Adjust shorelines in bridge.map
2023-06-23 15:31:49 +02:00
bridge2far.map
Flag water in bridge2far.map
2023-06-23 15:31:49 +02:00
campaigns/tutorial /tutorial.map
Remove broken maps from the elites campaign.
2023-06-23 15:31:47 +02:00
cannons.map
A new level "Cannons". See patch tracker #7332 .
2023-06-23 15:31:51 +02:00
canyon.map
Set MapFieldLandAllowed (0x10)
2023-06-23 15:31:48 +02:00
chilka.map
Added the Chilka map by Michiel van der Wulp.
2023-06-23 15:31:50 +02:00
clover.map
Organize the patches:
2023-06-23 15:31:52 +02:00
cornered.map
Remove duplicate copyright.txt files. The main copyright with changelog file is enough.
2023-06-23 15:31:54 +02:00
empty-buildings.map
This map was part of patch #7263 : New patch set based on "gosh", but was forgotten to be committed.
2023-06-23 15:31:52 +02:00
go-and-multiply.map
New map: Go and multiply.
2023-06-23 15:31:52 +02:00
go-east.map
Add the Go-East map by Michiel van der Wulp.
2023-06-23 15:31:47 +02:00
guerillawarfare.map
Flag water in guerillawarfare.map
2023-06-23 15:31:49 +02:00
hospitality.map
Add the missing patch in hospitality.map
2023-06-23 15:31:49 +02:00
islandwar.map
Remove unit= assignments in islandwar.map & patches.map
2023-06-23 15:31:53 +02:00
lava-river.map
Move the AI for the lava-river map into the scripts/ais folder.
2023-06-23 15:31:51 +02:00
multiple-fronts-total-war.map
Move the specific AI and patch from the map "multiple-fronts-total-war" to the location for common ones. This makes this map editable in the map editor.
2023-06-23 15:31:52 +02:00
oasis
Added the oasis maps.
2023-06-23 15:31:54 +02:00
overpopulation-destroyers.map
The maps from the "overpopulation" series.
2023-06-23 15:31:51 +02:00
overpopulation-getoverit.map
The maps from the "overpopulation" series.
2023-06-23 15:31:51 +02:00
overpopulation-narrow-paths.map
Organize the patches:
2023-06-23 15:31:52 +02:00
overpopulation-safe-distance.map
The maps from the "overpopulation" series.
2023-06-23 15:31:51 +02:00
overpopulation-stampede.map
The maps from the "overpopulation" series.
2023-06-23 15:31:51 +02:00
patches.map
Remove unit= assignments in islandwar.map & patches.map
2023-06-23 15:31:53 +02:00
ringway.map
Added the ringway map.
2023-06-23 15:31:54 +02:00
river.map
river.map: remove impassability near the enemy camp
2023-06-23 15:31:48 +02:00
run-for-your-life.map
New map: "run for your life".
2023-06-23 15:31:52 +02:00
smallland.map
Organize the patches:
2023-06-23 15:31:52 +02:00
swampdwellers.map
Organize the patches:
2023-06-23 15:31:52 +02:00
the-river.map
Organize the patches:
2023-06-23 15:31:52 +02:00
the-small-ring.map
Organize the patches:
2023-06-23 15:31:52 +02:00
tokelau.map
Remove the executable bit on some map files.
2023-06-23 15:31:54 +02:00
trenches.map
Organize the patches:
2023-06-23 15:31:52 +02:00
volcanic-grounds.map
Organize the patches:
2023-06-23 15:31:52 +02:00
wetlands01.map
Flag water in wetlands01.map
2023-06-23 15:31:49 +02:00
wetlands02.map
Set MapFieldLandAllowed (0x10)
2023-06-23 15:31:48 +02:00
wormroads.map
Remove duplicate copyright.txt files. The main copyright with changelog file is enough.
2023-06-23 15:31:54 +02:00
zombies.map
New map: Zombies, based on the "gosh" patches, with a specific AI script.
2023-06-23 15:31:51 +02:00