boswars/engine
Francois Beerten 822fbef23e engine: EditorSaveMap() can write in user directory 2023-08-11 12:41:51 +02:00
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action engine: remove animations goto, random-goto and labels 2023-07-17 08:51:55 +02:00
ai Remove type section comments 2023-07-17 08:51:55 +02:00
apbuild Fix so-called "static" builds on Debian 11 2023-06-23 15:31:54 +02:00
editor engine: EditorSaveMap() can write in user directory 2023-08-11 12:41:51 +02:00
game engine: stop music when a game finishes. 2023-08-06 17:04:00 +02:00
guichan sdl: fix arrow keys broken in text input fields 2023-07-20 11:58:20 +02:00
include engine: Regroup MyOpenGLGraphics into widgets.cpp 2023-07-27 13:25:57 +02:00
map engine: remove Video::GetRGB() and Video::GetRGBA() 2023-07-27 13:18:22 +02:00
network Remove type section comments 2023-07-17 08:51:55 +02:00
particle engine: Trim trailing whitespace of each line 2023-06-29 12:23:35 +02:00
pathfinder Remove type section comments 2023-07-17 08:51:55 +02:00
sound engine: remove useless internal music finished callbacks 2023-08-06 20:59:15 +02:00
stratagus engine: EditorSaveMap() can write in user directory 2023-08-11 12:41:51 +02:00
tolua engine: Remove UseGLTextureCompression from tolua++ 2023-07-25 12:29:36 +02:00
ui engine: use GcnBoswarsGraphics instead of gcn::SDLGraphics 2023-07-27 13:25:57 +02:00
unit Charge after construction or training is 0 2023-07-17 09:08:42 +02:00
video engine: Video::MapRGB() does not need format arg anymore 2023-07-27 12:52:28 +02:00