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name: lists
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
version: 1.5+10
sdk: ">=2.12.0 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on To see which dependencies have newer
# versions available, run `flutter pub outdated`.
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
intl: ^0.17.0
provider: ^6.0.2
url_launcher: ^6.0.20
ionicons: ^0.1.2
flutter_vibrate: ^1.3.0
sdk: flutter
android: true
ios: false
image_path: "assets/launcher/icon.png"
adaptive_icon_background: "assets/launcher/background.png"
adaptive_icon_foreground: "assets/launcher/foreground.png"
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^1.0.0
# For information on the generic Dart part of this file, see the
# following page:
# The following section is specific to Flutter.
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
- assets/
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# For details regarding adding assets from package dependencies, see
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
- family: Rubik
- asset: assets/fonts/Rubik-Light.ttf
weight: 300
- asset: assets/fonts/Rubik-Regular.ttf
weight: 400
- asset: assets/fonts/Rubik-Medium.ttf
weight: 500
- asset: assets/fonts/Rubik-SemiBold.ttf
weight: 600
- asset: assets/fonts/Rubik-Bold.ttf
weight: 700
- asset: assets/fonts/Rubik-ExtraBold.ttf
weight: 800
# For details regarding fonts from package dependencies,
# see