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[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://shaders/terrain.shader" type="Shader" id=1]
[ext_resource path="res://textures/snow/Snow006_2K_Color.jpg" type="Texture" id=2]
[ext_resource path="res://textures/snow/Snow006_2K_Normal.jpg" type="Texture" id=3]
[resource]
shader = ExtResource( 1 )
shader_param/texture_scale = Vector2( 1024, 1024 )
shader_param/ground_level = 0.0
shader_param/max_flat_height = 20.0
shader_param/min_snow_height = 30.0
shader_param/slope_factor = 8.0
shader_param/snow_col = Color( 1, 1, 1, 1 )
shader_param/ground_col = Color( 0.34902, 0.913725, 0.913725, 1 )
shader_param/steep_col = Color( 0.286275, 0.890196, 0.917647, 1 )
shader_param/tex = ExtResource( 2 )
shader_param/tex_normal = ExtResource( 3 )