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{
"action_manifest_version" : 0,
"alias_info" : {},
"bindings" : {
"/actions/godot" : {
"haptics" : [
{
"output" : "/actions/godot/out/haptic",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/godot/out/haptic",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/godot/in/raw_pose",
"path" : "/user/hand/left/pose/raw"
},
{
"output" : "/actions/godot/in/raw_pose",
"path" : "/user/hand/right/pose/raw"
}
],
"sources" : [
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/trigger"
},
"pull" : {
"output" : "/actions/godot/in/analog_trigger"
}
},
"mode" : "trigger",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/trigger"
},
"pull" : {
"output" : "/actions/godot/in/analog_trigger"
}
},
"mode" : "trigger",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/analog_click"
},
"position" : {
"output" : "/actions/godot/in/analog"
}
},
"mode" : "joystick",
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/analog_click"
},
"position" : {
"output" : "/actions/godot/in/analog"
}
},
"mode" : "joystick",
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"pull" : {
"output" : "/actions/godot/in/analog_grip"
},
"touch" : {
"output" : "/actions/godot/in/grip"
}
},
"mode" : "trigger",
"path" : "/user/hand/left/input/grip"
},
{
"inputs" : {
"pull" : {
"output" : "/actions/godot/in/analog_grip"
},
"touch" : {
"output" : "/actions/godot/in/grip"
}
},
"mode" : "trigger",
"path" : "/user/hand/right/input/grip"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/button_by"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/button_by"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/button_ax"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/godot/in/button_ax"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/a"
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "knuckles",
"description" : "Bindings for the Godot OpenVR plugin for an index controller",
"name" : "Godot bindings for an index controller",
"options" : {},
"simulated_actions" : []
}