Add introduction with legend #97

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opened 2 months ago by F_Thoma · 7 comments
F_Thoma commented 2 months ago

I think it would be great to have a legend in the app where all the symbols are explained.

E.g. I couldn't find any information on the exact meaning of the blue and grey graphs in the bottom part of each 6h interval. This is something that could easily be explained with a screenshot and some text.

The introduction could also inform about missing warnings in the widgets (see #92).

I think it would be great to have a legend in the app where all the symbols are explained. E.g. I couldn't find any information on the exact meaning of the blue and grey graphs in the bottom part of each 6h interval. This is something that could easily be explained with a screenshot and some text. The introduction could also inform about missing warnings in the widgets (see #92).
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Owner

This is a good idea.

In the intro?

Pupups explaining the UI?

Or any other idea where to put it?

This is a good idea. In the intro? Pupups explaining the UI? Or any other idea where to put it?

In the intro?

They do show on page 2 of the intro (if I don't miss anything) but one would hardly search them there. Maybe some easily findable list like map symbols might be a good idea.

Random thinking (all the following are just ideas that would need some deeper pondering).

  1. Probably some (?) button similar to the group-button in the texts display that just pops up a list. This might be (overly?) prominent. This could also be a less obstrusive fold down arrow similar to the one on the warnings page to fold away the map.

  2. A menu item would serve as well as a (?)-button, and be less prominent.

  3. Maybe the simplest idea would be to tap on a line and open the map symbols, but I think a one tap action could be put to better use. (cf. 6.)

  4. A swipe action could be used to unfold the list of symbols. DWD uses a swipe from the top of their maps and indicates it by some arrow-like symbol. (BTW: other swipe actions left/right to switch to texts and warnings come to mind. Later on to the synoptic chart and then back to the overview ;)

  5. Another idea would be to give the user access to the values displayed. Say, there is a settings page where each value that is accessible in principle shows a checkbox, the symbol and it's explanatory text. If the user checks the drop and it reads percipitation next to it it might also serve as a reference what the drop acutally refers to. If I conciously check the drop I might remember it. (In html I'd just set display:none for the unchecked items, so the display logic would stay.) In this construction the tap on the line might just open the settings page.

  6. One could use a one tap action on the hour in question to expand the view (similar to the <details/> tag in HTML, the current display could be considered the <summary/>). So on each tap I get more details, and in the end I see an explanatory text next to the symbols and the current value.

This would probably also play nicely with the simple level of details. There the overview would give only a few items, while it expands to full glory, and probably further to textual descriptions.

Similarly, a 6h simple could unfold to 6h full (further unfolds to 1h simple) then 1h details and finally 1h tabulated. Settings would then just define the starting point of this chain. (This needs more pondering on the actual how to unfold.)

As a gut feeling I think 5 (this would sort of redefine the simple display) in combination with 6 would offer quite some opportunities.

Especially, the ability to unfold some 6h display to a hourly might come in handy if you want to check the weather in a few days for several locations. The hourly list is quite a bit of scrolling while at some point you'd like to have the details. (Example from a certain hobby: I want to go from A -> B which takes me n hours. I know that the wind is shifting against me. Do I make it in time or should I plan differently? This is actually where this unfolding idea originated: use 6h display to scroll down fast and then get the details there.)

> In the intro? They do show on page 2 of the intro (if I don't miss anything) but one would hardly search them there. Maybe some easily findable list like `map symbols` might be a good idea. Random thinking (all the following are just ideas that would need some deeper pondering). 1. Probably some `(?)` button similar to the group-button in the texts display that just pops up a list. This might be (overly?) prominent. This could also be a less obstrusive `fold down` arrow similar to the one on the warnings page to fold away the map. 2. A menu item would serve as well as a `(?)`-button, and be less prominent. 3. Maybe the simplest idea would be to tap on a line and open the `map symbols`, but I think a one tap action could be put to better use. (cf. 6.) 4. A swipe action could be used to unfold the list of symbols. DWD uses a swipe from the top of their maps and indicates it by some arrow-like symbol. (BTW: other swipe actions left/right to switch to texts and warnings come to mind. Later on to the synoptic chart and then back to the overview ;) 5. Another idea would be to give the user access to the values displayed. Say, there is a settings page where each value that is accessible in principle shows a checkbox, the symbol and it's explanatory text. If the user checks the drop and it reads `percipitation` next to it it might also serve as a reference what the drop acutally refers to. If I conciously check the drop I might remember it. (In html I'd just set `display:none` for the unchecked items, so the display logic would stay.) In this construction the tap on the line might just open the settings page. 6. One could use a one tap action on the hour in question to expand the view (similar to the `<details/>` tag in HTML, the current display could be considered the `<summary/>`). So on each tap I get more details, and in the end I see an explanatory text next to the symbols and the current value. This would probably also play nicely with the `simple` level of details. There the overview would give only a few items, while it expands to full glory, and probably further to textual descriptions. Similarly, a 6h simple could unfold to 6h full (further unfolds to 1h simple) then 1h details and finally 1h tabulated. `Settings` would then just define the starting point of this chain. (This needs more pondering on the actual how to unfold.) As a gut feeling I think 5 (this would sort of redefine the simple display) in combination with 6 would offer quite some opportunities. Especially, the ability to unfold some 6h display to a hourly might come in handy if you want to check the weather in a few days for several locations. The hourly list is quite a bit of scrolling while at some point you'd like to have the details. (Example from a certain hobby: I want to go from A -> B which takes me n hours. I know that the wind is shifting against me. Do I make it in time or should I plan differently? This is actually where this unfolding idea originated: use 6h display to scroll down fast and then get the details there.)

The ideas proposed by @arwagner sound promising to me! I'd love to see them implemented!

The ideas proposed by @arwagner sound promising to me! I'd love to see them implemented!
Poster

It`s great that the intro explains the symbols. I still don't know what the graphs in the bottom of the 6h cards mean.

I would add a new page to the intro between the second and last page with some info about the detailed vs. simple view. This would be useful to explain the charts and also to make the decision on whether someone wants to have the detailed view or not.

About the placement: for me a 'legend' button in the main menu would be great. The ideas by @arwagner sound great too.

For me the current situation where you have to open the settings and redo the intro is acceptable too.

It`s great that the intro explains the symbols. I still don't know what the graphs in the bottom of the 6h cards mean. I would add a new page to the intro between the second and last page with some info about the detailed vs. simple view. This would be useful to explain the charts and also to make the decision on whether someone wants to have the detailed view or not. About the placement: for me a 'legend' button in the main menu would be great. The ideas by @arwagner sound great too. For me the current situation where you have to open the settings and redo the intro is acceptable too.
Poster

I think I found out the meaning of the graphs:
Is blue the likelyhood of rain and grey the amount of clouds in the sky?
Now that I know what it stand's for I love it!

I think I found out the meaning of the graphs: Is blue the likelyhood of rain and grey the amount of clouds in the sky? Now that I know what it stand's for I love it!
Owner

This is correct, but it makes clear to me that this needs to be explained, indeed.

This is correct, but it makes clear to me that this needs to be explained, indeed.
Owner

The forecastbar is explained in the intro now: 9317b7f045

The forecastbar is explained in the intro now: https://codeberg.org/Starfish/TinyWeatherForecastGermany/commit/9317b7f045403c039c36b9aec8b1125d5d73c148
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