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Incoming! is a game I developed for a Game Project Course in university. It's a simple 2D turret shooter developed with the Godot Engine in the span of about two months.

You can find downloads to the game over at


You take command of the anti-aircraft weaponry of a destroyer, and your task is to protect your ship from incoming hostile missiles and shoot down the enemy aircraft as they pass.

The game consists of 5 levels of increasing difficulty, featuring 4 types of enemies: jets, helicopters, bombers and cruise missiles. You have an arsenal of two miniguns and a flak gun to take on the waves of hostile forces. Your miniguns are your main defense against incoming projectiles, although they are weak against aircraft and have a limited range. Your long range option for dealing with aircraft is the flak gun, which will file a projectile that will detonate in the air destroying nearby enemies, excluding missiles.

Victory is reached by destroying all enemies.


Refer to CREDITS for third-party licensing information.

All code is GPLv3, sprites Creative Commons Attribution 4.0, sound effects and music according to separate licensing as noted in the CREDITS files.