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1.1 KiB
INI

[BearLibTerminal]
log: file="tundrogue.log", level="debug"
output: texture-filter="nearest"
;; ==You can change the font here==
;; If you choose a bitmap tileset from Dwarf Fortress,
;; you must change the size to (tileset width) / 16 x (tileset height) / 16
;; Only change the codepage if it's not a Dwarf Fortress tileset
;; For TrueType fonts, choose a size around 12
;font: "./Resources/Fonts/curses_800x600.bmp", size=10x12, resize-filter="nearest", resize-mode="fit", codepage=437
;font: "./Resources/Fonts/taffer.png", size=9x9, resize-filter="nearest", resize-mode="stretch", codepage=437
;font: "./Resources/Fonts/FSEX302.ttf", size=12, hinting="none"
;font: "./Resources/Fonts/Perfect_DOS_VGA_437_Win.ttf", size=12, hinting="none", use-block-elements="true", use-box-drawing="true"
[Palette]
; Alpha, Red, Green, Blue 0 - 255
floor=255,50,50,50
walls=255,0,0,0
lizard=255,10,170,10
kobold=255,40,125,40
dragon=255,10,255,10
wyvern=255,85,0,255
hydra=255,255,0,85
eel=255,255,106,0
snake=255,0,125,135
crab=255,255,65,0
human=255,200,165,0