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19 lines
329 B
C++

#pragma once
#ifndef _NPC_H_
#define _NPC_H_
#include "Entity.hpp"
class NPC : public Entity
{
public:
explicit NPC();
explicit NPC(const std::string& name, SPECIES type, Position position);
void Update(const std::vector<Entity*>& entities) override;
private:
void CheckInventory(ITEM_TYPE itemType);
};
#endif // !NPC_H