-
0.6.1 Stable
released this
2023-05-06 17:05:14 +00:00 | 35 commits to master since this releaseFixed
- Fix focus and visibility problems with the speech buttons in the lobby.
- Fix "Quit" button being shown in the lobby when playing on the browser.
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
- 49 MiB librerama.apk
- 29 MiB librerama.pck
- 42 MiB librerama_linuxbsd32.tar.gz
- 42 MiB librerama_linuxbsd64.tar.gz
- 54 MiB librerama_mac.zip
- 40 MiB librerama_win32.zip
- 40 MiB librerama_win64.zip
-
0.6.0 Stable
released this
2023-04-25 20:02:52 +00:00 | 42 commits to master since this releaseAdded
- Add lobby! This will be the entrance point to the rest of the game, and where
you will be able to buy nanogames (and more in the future), or just talk with
the staff (position that for now is solely occupied by a lovable placeholder). - Add option to pick a specific control type in the control settings.
- Add tutorial section to the arcade menu.
- Add help button to the search bar in the nanogame selection screen, which
shows a popup explaining the search features. This should hopefully make them
more discoverable. - Add asynchronous shader compilation for the desktop. This will help avoid the
micro-stutters that occur when particles appear for the first time. - Add Dutch translation (thanks to Vistaus).
- Add keyboard shortcut ("/") to quickly focus the search bar across menus.
Changed
- Change the initial quantity of nanogames given at the start to 6. More can be
bought with tickets in the new lobby. - Allow binding the joysticks in the control settings.
- Make nanogame inputs use the left joystick by default when using a joypad.
- Nanogames:
- Anagogic Clock: Allow a margin of error of 1 minute in both hour and minute
hands on all difficulties. - Buzzing Lunch: Vertically increase the tongue's hitbox to avoid potential
cases where collisions won't register on higher speeds.
- Anagogic Clock: Allow a margin of error of 1 minute in both hour and minute
- Take into account the joystick deadzone on some areas.
- Make use of multithreading when switching scenes and loading nanogames (if
the platform allows it). - Hide pause button when using a joypad.
- Add best scores that haven't beat any previous ones if there's still space in
the statistics screen. - Keep popup dialogs centered when the screen size is changed.
- Stop the community nanogames warning from appearing at the start when
community nanogames were enabled before. - Better center status icons in the nanogame HUD.
- Give a more subtle appearance to the nanogame description panel in the pause
screen.
Fixed
- Fix overuse of VRAM.
- Nanogames:
- Countin' Candy: Fix one of the answers sometimes showing a less than 1
value in difficulty 3. - Woozy Chomper: Fix Woozy's body segments still moving once the nanogame is
over.
- Countin' Candy: Fix one of the answers sometimes showing a less than 1
- Fix actions from joypad inputs and touch buttons not triggering if they were
held before a nanogame is listening for inputs. - Fix cases where a selected nanogame button couldn't be pressed when using the
randomize feature in the nanogame selection screen. - Fix search bars with text changing size when the window is resized.
- Fix rare, yet insistent bug in the nanogame selection screen when typing too
fast, again... - Fix best scores not being updated if a new one has the same points as the
others. - Fix being able to pause just as the gates in the nanogame HUD close at the
start, which caused problems with the music.
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
- 49 MiB librerama.apk
- 29 MiB librerama.pck
- 42 MiB librerama_linuxbsd32.tar.gz
- 42 MiB librerama_linuxbsd64.tar.gz
- 54 MiB librerama_mac.zip
- 40 MiB librerama_win32.zip
- 40 MiB librerama_win64.zip
- Add lobby! This will be the entrance point to the rest of the game, and where
-
0.5.0 Stable
released this
2021-11-20 18:43:18 +00:00 | 191 commits to master since this releaseAdded
- Add joypad support for nanogames with the input type "Screen" (now called
"Drag and Drop"), making the game fully playable through a controller! - Add nanogames:
- Digital Warp
- Garden Thyme
- Gravity Shift
- Hop for Love
- Add current nanogame summary to the pause screen.
- Add some eye candy to the arcade menu.
Changed
- Rename the "Screen" input type for nanogames to "Drag and Drop".
- Keep pause button visible during nanogame intermissions.
- Nanogames:
- Countin' Candy: Slightly decrease max possible quantity of candy.
- Gadget Inspection: Tone down target area size decrease on later difficulty
levels. - Punchbag Wallop: Make difficulty 1 punching bag swing away after 3 hits and
decrease punches needed from 12 to 9, to better exemplify how later
difficulty levels work. Also increase hits needed from 5 to 6 for the
difficulty 3 bag. - Thing Factory: Change some visuals to better indicate the objective.
- Allow wrapping around when switching tabs with the joypad triggers.
Fixed
- Fix weird resolution in nanogames while in windowed mode if the window size
is never changed. - Fix crash when using the joypad triggers while changing the controls in the
settings dialog. - Fix nanogame buttons in the selection screen not being reorganized on
language change.
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
- 43 MiB librerama.apk
- 25 MiB librerama.pck
- 37 MiB librerama_freedk32.zip
- 37 MiB librerama_freedk64.zip
- 49 MiB librerama_mac.zip
- 36 MiB librerama_win32.zip
- 36 MiB librerama_win64.zip
- Add joypad support for nanogames with the input type "Screen" (now called
-
0.4.1 Stable
released this
2021-04-26 15:04:20 +00:00 | 276 commits to master since this releaseChanged
- Nanogames:
- Punchbag Wallop: Reduce length of the "punch missed" animation.
Fixed
- Fix "Randomize" button picking official nanogames on community mode in the
selection screen.
Downloads
- Nanogames:
-
0.4.0 Stable
released this
2021-04-21 20:34:10 +00:00 | 281 commits to master since this releaseAdded
- Add music! A menu theme and various jingles all composed by Francesco
Corrado. - Add control settings. With options to change nanogame controls, and to mirror
the positions of touch buttons. - Add nanogames:
- Buzzing Lunch
- Countin' Candy
- Shuffle Dance
- Suitcase-by-Case
- Woozy Chomper
- Add labels showing how much was gained on score and tickets counters.
- Add "Contributors" tab to the "About" dialog.
- Add new phrases to the nanogame intermissions.
Changed
- Unify the nanogame selection and random screens.
- Improve the directional touch controls. Now allowing diagonal inputs.
- Nanogames:
- Anagogic Clock: Add a "x" mark to empty slots in the time display, to
better convey that any number is acceptable for them. - Ballkeep: Slow down the ball at the start, but raise the speed further
after the first bounce. Also add arrows on the dominant paddle that disappear
after moving it. - Punchbag Wallop: Make punching bags translucent when they flinch away and
can't be hit. - Thing Factory: Make "things" spawn indefinitely instead of a fixed amount.
Also increase size of their touch area. - Void Avoider: Increase minimum distance between the player and black hole
spawns.
- Anagogic Clock: Add a "x" mark to empty slots in the time display, to
- Allow choosing which difficulty to start from in practice mode.
- It's now possible to pause/quit at the very start of nanogame playing.
- Double best score slots in the statistics screen from 3 to 6.
- Allow for search terms in the selection screen to only contain negatives.
- Disable "Mute When the Game Loses Focus" option by default, as it doesn't
work correctly on some cases. - Make status icons on the pause menu in the nanogame HUD have the same color
as their unpaused counterparts. - Various minor visual changes across the game's interface.
Fixed
- Fix occasions where one could start playing with less nanogames selected than
necessary in the selection screen. - Fix bug in nanogame selection screen when typing too fast in the search bar.
Turns out that it wasn't Android only. - Nanogames:
- Papercuts: Fix cutting very close to the inner cutout area making the
nanogame unwinnable instead of triggering the failure state in rare
occasions. - Void Avoider: Fix black hole spawns being wrongfully offset, leading to
some cases where it could spawn inside the player.
- Papercuts: Fix cutting very close to the inner cutout area making the
- Fix ellipsis on cutoff names in nanogame buttons glitching on window resize.
- Fix "Start" button's tooltip in the arcade menu appearing even when hidden.
Downloads
- Add music! A menu theme and various jingles all composed by Francesco
-
0.3.0 Stable
released this
2020-08-15 14:56:45 +00:00 | 431 commits to master since this releaseAdded
- Add nanogames:
- Gadget Inspection
- Gem Enchantment
- Papercuts
- Add visual reference to the number of nanogames needed to be selected to
start playing. - Show tooltips to cutoff labels on nanogame buttons in the selection screen.
- Make possible to access the "community_nanogames" directory via the
choose/random screens.
Changed
- Heavily improve the joypad experience when navigating the interface. With a
visual indicator of the current UI element focused, better navigation from one
element to another, and the possibility to change tabs which the shoulder
buttons. - Nanogames:
- Anagogic Clock: Change the ambiance sound effect to piano music.
- Ballkeep: Make paddle rotation be from the top one's perspective, and the
bottom paddle be the one to disappear in difficulty 3.
- Reposition the "Randomize" button and enable its text clearing functionality
in the random selection screen. - Make touch buttons in nanogame HUD update immediately on joypad
(dis)connection and toggle of showing them by force. - Make language names be shown in their respective languages in the settings
dialog.
Fixed
- Fix volume sliders looking unthemed when focused.
- Nanogames:
- Anagogic Clock: Fix hands listening to any input other than the left mouse
button on the desktop.
- Anagogic Clock: Fix hands listening to any input other than the left mouse
- Fix difficulty up message appearing on nanogame transition while it's already
maxed. - Fix contents of the random selection screen overflowing on the minimal window
width.
Downloads
- Add nanogames:
-
0.2.0 Stable
released this
2020-06-26 14:36:41 +00:00 | 483 commits to master since this releaseAdded
- Add nanogames:
- Ballkeep
- Rope Hop
- Thing Factory
- Add practice mode. Sharpen your skills on a specific nanogame without
worrying about energy points. - Add German translation (thanks to Wuzzy).
Changed
- Revamp touch buttons. Adding pass-through functionality, and lightly changed
appearance. - Nanogames:
- Anagogic Clock: Allow for an margin error of 1 minute on the last
difficulty. - Input Flow: Remove number system, and make difficulty 2 have 5 inputs.
- Punchbag Wallop: At difficulty 3, make the bag need 5 punches instead of 4
to be destroyed. - Void Avoider: Make the no-spawn area of black holes slightly bigger.
- Anagogic Clock: Allow for an margin error of 1 minute on the last
- Remove vertical borders in the arcade interface. Giving it a more clear look.
- Apply small cosmetic change to vertical scrollbar.
Fixed
- Fix previously played nanogames never actually being cleared.
- Fix crash for nanogames that fire the 'ended' signal when something vanishes.
- Fix nanogame filtering not taking into account other languages.
- Fix audio speed not quite matching the game speed.
- Fix menu noise being played when pressing the shortcut while no sub-menus are
open. - Fix item on "Inputs" list in the random selection screen being cutoff.
- Fix difficulty and speed icon bugs related to their colors.
- Fix text alignment in "Community Nanogames" toggle when changing from certain
languages.
Downloads
- Add nanogames:
-
0.1.1 Stable
released this
2020-04-24 22:18:47 +00:00 | 554 commits to master since this releaseFixed
- Fix bug in nanogame selection screen when typing too fast in the filter bar.
This error is very easy to encounter on Android. - Fix error when changing the language while playing a nanogame.
- Fix some areas not updating their texts when changing the language.
- Fix incorrect source link in "Anagogic Clock" nanogame.
Downloads
- Fix bug in nanogame selection screen when typing too fast in the filter bar.
-
0.1.0 Stable
released this
2020-04-19 19:04:41 +00:00 | 567 commits to master since this releaseFirst initial release.
Downloads