A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchain https://libla.st
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Liblast/InfraServer/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Liblast Infrastructure Server"
config/description="Liblast Intrastructure (Auth / Discovery) Server
https://libla.st"
run/main_scene="res://InfraServer.tscn"
config/features=PackedStringArray("4.0")
boot_splash/show_image=false
config/icon="res://icon.png"
[autoload]
Database="*res://Database.gd"
PlayerAccounts="*res://PlayerAccounts.gd"
Storage="*res://Storage.gd"
Logger="*res://Logger.gd"