A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchain https://libla.st
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Liblast/Game/project.godot

653 lines
27 KiB

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Node3D",
"class": &"Barrel",
"language": &"GDScript",
"path": "res://Assets/Weapons/WeaponComponents/Barrel/Barrel.gd"
}, {
"base": "Node",
"class": &"CameraShake",
"language": &"GDScript",
"path": "res://Assets/CameraShake.gd"
}, {
"base": "Node3D",
"class": &"CharController",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterController.gd"
}, {
"base": "Node3D",
"class": &"CharControllerPlayer",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterControllerPlayer.gd"
}, {
"base": "RefCounted",
"class": &"CharCtrl",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterControl.gd"
}, {
"base": "RefCounted",
"class": &"CharCtrlChange",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterControlChange.gd"
}, {
"base": "RefCounted",
"class": &"CharCtrlEvent",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterControlEvent.gd"
}, {
"base": "RefCounted",
"class": &"CharHudUpdate",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterHudUpdate.gd"
}, {
"base": "Resource",
"class": &"CharLoadout",
"language": &"GDScript",
"path": "res://Assets/Characters/Loadouts/CharacterLoadout.gd"
}, {
"base": "RefCounted",
"class": &"CharMovement",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterMovement.gd"
}, {
"base": "Resource",
"class": &"CharVoice",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterVoice.gd"
}, {
"base": "Node",
"class": &"CharWeapons",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterWeapons.gd"
}, {
"base": "CharacterBody3D",
"class": &"Character",
"language": &"GDScript",
"path": "res://Assets/Characters/Character.gd"
}, {
"base": "Resource",
"class": &"CharacterBadge",
"language": &"GDScript",
"path": "res://Assets/Badges/Badge.gd"
}, {
"base": "Resource",
"class": &"CharacterProfile",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterProfile.gd"
}, {
"base": "RefCounted",
"class": &"CharacterState",
"language": &"GDScript",
"path": "res://Assets/Characters/CharacterState.gd"
}, {
"base": "RefCounted",
"class": &"Damage",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/Damage.gd"
}, {
"base": "Damage",
"class": &"DamageAttack",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageAttack.gd"
}, {
"base": "DamageAttack",
"class": &"DamageBurn",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageBurn.gd"
}, {
"base": "Damage",
"class": &"DamageFall",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageFall.gd"
}, {
"base": "DamageAttack",
"class": &"DamageHit",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageHit.gd"
}, {
"base": "DamageHit",
"class": &"DamageIgnite",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageIgnite.gd"
}, {
"base": "Label3D",
"class": &"DamageLabel",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageLabel.gd"
}, {
"base": "DamageHit",
"class": &"DamageShot",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageShot.gd"
}, {
"base": "RefCounted",
"class": &"DamageType",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageType.gd"
}, {
"base": "DamageType",
"class": &"DamageTypeExplosion",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageTypeExplosion.gd"
}, {
"base": "DamageType",
"class": &"DamageTypeFall",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageTypeFall.gd"
}, {
"base": "DamageType",
"class": &"DamageTypeFire",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageTypeFire.gd"
}, {
"base": "DamageType",
"class": &"DamageTypeShot",
"language": &"GDScript",
"path": "res://Assets/Weapons/Damage/DamageTypeShot.gd"
}, {
"base": "Resource",
"class": &"GameConfig",
"language": &"GDScript",
"path": "res://Assets/Game/GameConfig.gd"
}, {
"base": "Node3D",
"class": &"GameState",
"language": &"GDScript",
"path": "res://Assets/Game/GameState.gd"
}, {
"base": "Node3D",
"class": &"Magazine",
"language": &"GDScript",
"path": "res://Assets/Weapons/WeaponComponents/Magazine/Magazine.gd"
}, {
"base": "Node",
"class": &"Main",
"language": &"GDScript",
"path": "res://LegacyMain.gd"
}, {
"base": "RefCounted",
"class": &"NameGenerator",
"language": &"GDScript",
"path": "res://Assets/Menu/NameGenerator.gd"
}, {
"base": "RefCounted",
"class": &"PlayerInfo",
"language": &"GDScript",
"path": "res://Assets/Singletons/PlayerInfo.gd"
}, {
"base": "RefCounted",
"class": &"PlayerList",
"language": &"GDScript",
"path": "res://Assets/Singletons/PlayerList.gd"
}, {
"base": "Node3D",
"class": &"Slide",
"language": &"GDScript",
"path": "res://Assets/Weapons/WeaponComponents/Slide/Slide.gd"
}, {
"base": "Node3D",
"class": &"Weapon",
"language": &"GDScript",
"path": "res://Assets/Weapons/WeaponTypes/Generic/Weapon.gd"
}, {
"base": "RefCounted",
"class": &"Weapons",
"language": &"GDScript",
"path": "res://Assets/Weapons/Weapons.gd"
}]
_global_script_class_icons={
"Barrel": "",
"CameraShake": "",
"CharController": "",
"CharControllerPlayer": "",
"CharCtrl": "",
"CharCtrlChange": "",
"CharCtrlEvent": "",
"CharHudUpdate": "",
"CharLoadout": "",
"CharMovement": "",
"CharVoice": "",
"CharWeapons": "",
"Character": "",
"CharacterBadge": "",
"CharacterProfile": "",
"CharacterState": "",
"Damage": "",
"DamageAttack": "",
"DamageBurn": "",
"DamageFall": "",
"DamageHit": "",
"DamageIgnite": "",
"DamageLabel": "",
"DamageShot": "",
"DamageType": "",
"DamageTypeExplosion": "",
"DamageTypeFall": "",
"DamageTypeFire": "",
"DamageTypeShot": "",
"GameConfig": "",
"GameState": "",
"Magazine": "",
"Main": "",
"NameGenerator": "",
"PlayerInfo": "",
"PlayerList": "",
"Slide": "",
"Weapon": "",
"Weapons": ""
}
[application]
config/name="Liblast"
run/main_scene="res://Assets/BootScreen.tscn"
config/features=PackedStringArray("4.0")
boot_splash/image="res://Assets/Menu/Logo.png"
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color(0, 0, 0, 1)
config/icon="res://Assets/Effects/Logo.png"
[autoload]
Globals="*res://Assets/Singletons/Globals.gd"
Settings="*res://Assets/Singletons/Settings.gd"
MultiplayerState="*res://Assets/Singletons/MultiplayerState.gd"
InfraServer="*res://Assets/Singletons/InfraServer.gd"
Badges="*res://Assets/Badges/Badges.gd"
Storage="*res://Assets/Singletons/Storage.gd"
PerformanceMonitor="*res://Assets/Singletons/PerformanceMonitor.gd"
[debug]
gdscript/warnings/unused_variable=0
gdscript/warnings/shadowed_variable=0
gdscript/warnings/shadowed_variable_base_class=0
gdscript/warnings/unused_parameter=0
[display]
window/vsync/vsync_mode=2
mouse_cursor/custom_image="res://Assets/Menu/Cursor.png"
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/size/width=1280
window/size/height=720
[editor]
movie_writer/mjpeg_quality=1.0
movie_writer/movie_file="/data/Projects/Games/Liblast/Videos/Menu Background/MenuBG_240FPS.avi"
movie_writer/fps=240
import/use_multiple_threads=false
scene/scene_naming=1
[filesystem]
import/fbx/use_fbx=false
[gui]
theme/custom="res://Assets/Theme.tres"
theme/default_font_multichannel_signed_distance_field=true
theme/default_font_generate_mipmaps=true
[importer_defaults]
texture={
"compress/mode": 2
}
scene={
"import_script/path": "res://Assets/Maps/MapImporter.gd",
"meshes/light_baking": 2
}
"meshes/light_baking:2}[input]move_forward"={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_crouch={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777238,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
trigger_primary={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
trigger_secondary={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null)
]
}
view_zoom={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
move_special={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
weapon_previous={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
]
}
weapon_next={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
]
}
weapon_reload={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
weapon_last={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
weapon_1={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":49,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
weapon_2={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":50,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
weapon_3={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":51,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
say_all={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":89,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
say_team={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":84,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
say_send={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777221,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
say_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777217,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
show_scoretab={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777218,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777253,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
mute_audio={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":77,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
console={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":96,"unicode":0,"echo":false,"script":null)
]
}
clear={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777224,"unicode":0,"echo":false,"script":null)
]
}
[input]
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":115,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
move_jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":32,"echo":false,"script":null)
]
}
move_crouch={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"unicode":0,"echo":false,"script":null)
]
}
trigger_primary={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
trigger_secondary={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null)
]
}
view_zoom={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"unicode":122,"echo":false,"script":null)
]
}
move_special={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"unicode":0,"echo":false,"script":null)
]
}
weapon_previous={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
]
}
weapon_next={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
]
}
weapon_reload={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"unicode":114,"echo":false,"script":null)
]
}
weapon_last={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"unicode":113,"echo":false,"script":null)
]
}
weapon_1={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"unicode":49,"echo":false,"script":null)
]
}
weapon_2={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"unicode":50,"echo":false,"script":null)
]
}
weapon_3={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"unicode":51,"echo":false,"script":null)
]
}
say_all={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":89,"unicode":121,"echo":false,"script":null)
]
}
say_team={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"unicode":116,"echo":false,"script":null)
]
}
say_send={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"unicode":0,"echo":false,"script":null)
]
}
say_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194312,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
show_scoretab={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"unicode":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777253,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
]
}
mute_audio={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":77,"unicode":109,"echo":false,"script":null)
]
}
console={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":96,"unicode":96,"echo":false,"script":null)
]
}
clear={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"unicode":0,"echo":false,"script":null)
]
}
replay_capture={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194334,"unicode":0,"echo":false,"script":null)
]
}
replay_playback={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194335,"unicode":0,"echo":false,"script":null)
]
}
view_camera={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"unicode":99,"echo":false,"script":null)
]
}
[layer_names]
3d_render/layer_1="Static"
3d_render/layer_2="Dynamic"
3d_render/layer_3="Players"
3d_render/layer_4="Overlay"
3d_physics/layer_1="Solid"
3d_physics/layer_2="SemiSolid"
3d_physics/layer_3="Pickups"
3d_physics/layer_4="PlayersOnly"
3d_physics/layer_5="FireOnly"
3d_physics/layer_6="RedTeamPlayersOnly"
3d_physics/layer_7="BlueTeamPlayersOnly"
3d_physics/layer_8="RedTeamFireOnly"
3d_physics/layer_9="BlueTeamFireOnly"
[physics]
common/physics_jitter_fix=0.0
common/enable_object_picking=false
[rendering]
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
reflections/sky_reflections/fast_filter_high_quality=true
global_illumination/voxel_gi/quality=1
environment/ssao/quality=3
environment/ssil/quality=3
anti_aliasing/screen_space_roughness_limiter/enabled=false
environment/glow/use_high_quality=true
environment/screen_space_reflection/roughness_quality=2
environment/subsurface_scattering/subsurface_scattering_quality=0
global_illumination/sdfgi/probe_ray_count=5
global_illumination/sdfgi/frames_to_update_lights=4
environment/volumetric_fog/volume_size=16
environment/volumetric_fog/volume_depth=24
environment/defaults/default_clear_color=Color(0.0823529, 0.0823529, 0.0823529, 1)
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/msaa_3d=1
occlusion_culling/use_occlusion_culling=true
mesh_lod/lod_change/threshold_pixels=3.0
environment/defaults/default_environment="res://Assets/Environments/Default.tres"
textures/canvas_textures/default_texture_filter=2
shadows/directional_shadow/soft_shadow_quality=3
shadows/shadows/soft_shadow_quality=3
shadows/shadow_atlas/quadrant_1_subdiv=3
[shader_globals]
team_color_0={
"type": "color",
"value": Color(1, 1, 1, 1)
}
team_color_1={
"type": "color",
"value": Color(0.796078, 0.988235, 0.0627451, 1)
}
team_color_2={
"type": "color",
"value": Color(0.631373, 0, 1, 1)
}