Adds a monster mimicking its surrounding nodes.
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Hamlet Shakepick ed312a0ee9
8 months ago
core Fix camouflage on nodes without tiles 8 months ago
locale v0.3.0 9 months ago
textures v0.1.1 9 months ago
LICENCE.txt v0.1.0 9 months ago v0.3.2 8 months ago
bower.json v0.3.1 8 months ago v0.3.2 8 months ago
init.lua v0.3.2 8 months ago
mod.conf v0.1.0 9 months ago
screenshot.png v0.1.0 9 months ago
settingtypes.txt v0.1.1 9 months ago


Mime's screenshot
Adds a monster mimicking its surrounding nodes.

Version: 0.3.2
Source code's license: EUPL v1.2 or later.

Dependencies: default (found in Minetest Game), mobs (Mobs Redo)

Advanced options:
Settings -> All Settings -> Mods -> mobs_mime


Unzip the archive, rename the folder to mobs_mime and place it in

If you only want this to be used in a single world, place it in

GNU+Linux - If you use a system-wide installation place it in

For further information or help see: