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mobs_banshee/changelog.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[Unreleased]

- no other features planned

[0.3.4] - 2020-07-21

Changed

- Minor code improvements.
- Reverted to dogfight.

[0.3.3] - 2019-11-05

Changed

- Added the missing settingtypes.txt; i.e. mods' options.
- Banshees use dogshoot instead than dogfight.

[0.3.2] - 2019-10-15

Changed

- mod.conf now follows Minetest v5.x specifics.
- Textures have been optimized (with "optipng").

[0.3.1] - 2018-08-23

Added

- spawner egg

Changed

- changed the source code license from GPL v3.0 to EUPL v1.2
- removed useless variable
- banshee's glowing node no longer appears in the creative inventory

[0.3.0] - 2018-07-18

Added

- spawn on mobs_humans:human_bones
- changelog.md