A survival, medieval themed game. https://forum.minetest.net/viewtopic.php?t=18207
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# This file contains settings of minetest_game that can be changed in
# minetest.conf
# Should the character be spawned into a cavern on join or death?
cave_spawn (Cavern spawn) bool false
# Style used to display the Head-Up Display bars
hudbars_bar_type (HUD bars style) enum progress_bar progress_bar,statbar_classic,statbar_modern
# Order used to sort the Head-Up Display bars
#
# Default: health=0, hungernghudbar=1, armor=2, thirst=3, breath=4, stamina=5
hudbars_sorting (HUD bars order) string health=0, hungernghudbar=1, armor=2, thirst=3, breath=4, stamina=5
#If true, automatically hides the armor HUD bar when the player wears no
#armor. Otherwise, the armor bar shows “0%”.
hbarmor_autohide (Automatically hide armor HUD bar) bool true
# Please choose your favorite resolution.
# Allowed resolutions: 16, 32, 64, 128 (pixels).
# The default value is 16 pixels.
hidden_doors_res ([Hidden Doors] Textures' resolution) int 16
# Here you can set your preferred value for the stone made hidden
# doors' opening and closing sounds, the default value is 5.0
hidden_doors_vol ([Hidden Doors] Stone doors' sounds volume) float 5.0
# In creative mode players are able to dig all kind of blocks nearly
# instantly, and have access to unlimited resources.
# Some of the functionality is only available if this setting is present
# at startup.
creative_mode (Creative mode) bool false
# Flammable nodes will be ignited by nearby igniters. Spreading fire may
# cause severe destruction.
# Spreading fire nodes will disappear when fire is disabled, but
# 'permanent_flame' nodes are unaffected.
enable_fire (Fire) bool true
# Enable flame sound.
flame_sound (Flame sound) bool true
# Enable lavacooling.
enable_lavacooling (Lavacooling) bool true
# The time in seconds after which the bones of a dead player can be looted
# by everyone.
# Setting this to 0 will disable sharing of bones completely.
share_bones_time (Bone share time) int 60 0
# Replaces old stairs with new ones. Only required for older worlds.
enable_stairs_replace_abm (Replace old stairs) bool false
# Controls length of day/night cycle.
# Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.
# type: int
# Default: 24
time_speed (Length of day/night) int 24