A survival, medieval themed game. https://forum.minetest.net/viewtopic.php?t=18207
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
 
 
 
 

356 lines
12 KiB

Hamlet's Quest - Changelog
==========================
v. 3.2.2 (2020-10-21)
Changed:
- Explosives re-enabled due to DFCaverns' dependency.
v. 3.2.1 (2020-07-28)
Changed:
- "Crafting Guide" replaced with "Crafting Guide Plus" https://github.com/random-geek/cg_plus
v. 3.2.0 (2020-07-27)
Added:
- "Autoplant" https://github.com/krondor-game/autoplant
v. 3.1.4 (2020-07-27)
Changed:
- "HUD Bars" updated to v2.3.2
- "Basic Materials" updated to v2020-07-12
- "Round Tree Trunks" updated to v1.1.0
- "Skylayer" updated to v2020-05-03
- "Stonebrick Dungeons" updated to v0.4.1
- "Radiant Damage" updated to v2020-06-04
- "Soft Leaves" updated to v0.2.1
- "Farming Redo" updated to v2020-07-11
- "Crafting Guide" updated to v2020-07-27
- "Recycle Age" updated to v1.3.4
- "Hidden Doors" updated to v1.12.1
- "Smaller Steps" updated to v1.4.1
v. 3.1.3 (2020-07-25)
Removed:
- "Item Drop"
v. 3.1.2 (2020-07-13)
- Fixes for hq_tweaks (thank you to Goats)
v. 3.1.1 (2020-07-10)
Changed:
- Game base updated to Minetest Game v5.3.0
v. 3.1.0 (2020-06-19)
Added:
- Option to toggle the Crafting Guide's progressive mode via Advanced settings; "On" by default - "Off" = display all recipes.
- Option to select the preferred display style for the HUD bars, via Advanced settings.
- Option to set the preferred order to sort the HUD bars, via Advanced settings.
- "Farming Redo" https://forum.minetest.net/viewtopic.php?t=9019
- "Item Drop" https://forum.minetest.net/viewtopic.php?t=16913
- Option to set the "Item Drop" pick up sound, via Advanced settings.
- "North Compass" https://github.com/FaceDeer/north_compass
- "Round Tree Trunks" https://forum.minetest.net/viewtopic.php?t=20036
Changed:
- Armor's bar will be hidden when the player isn't wearing any armor, this can be changed via Advanced settings.
- "Weather" (MTG mods) turned off to prevent conflicts with other weather-related mods (minetest.conf at line 4).
- "3D armor" updated to version 2020-05-14.
- "Castle Gates" updated to version 2020-05-07.
- "Crafting Guide" updated to version 2020-06-11.
- "Hardcore Torchs" updated to version 2020-06-13.
- "Hunger NG" updated to version 2020-05-12.
- "Moon Phases" updated to v2.1.0.
- "Ropes and rope ladders" updated to version 2020-06-01.
- "HB Sprint" updated to version 2020-04-15.
- "Unifieddyes" updated to version 2020-06-03.
- "Unified Hammers" updated to version 2020-04-11.
Removed:
- Minetest Game's "farming" mod (switched to Farming Redo).
- "Crops" mod (switched to Farming Redo).
v. 3.0.0 (2020-04-19)
Added:
- "Enchanting" https://forum.minetest.net/viewtopic.php?t=14087
Changed:
- Game's version changed to 3.x due to non-backward compatibility.
Removed:
- Mobs.
v. 2.6.0 RC2 (2020-04-13)
Added:
- "Basic Materials" https://forum.minetest.net/viewtopic.php?t=21000
- "Moon Phase" https://forum.minetest.net/viewtopic.php?t=24536
- "Sky Layer" https://forum.minetest.net/viewtopic.php?t=15733
Changed:
- Game's base updated to Minetest Game v5.2.0.
- All the textures have been optimized with optipng.
- All the mods have been updated to their latest release.
Removed:
- PKArcs made of cobble or mossycobble due to a bug that crashes the game; existing nodes in-world will be swapped to their stone-made counterparts.
v. 2.6.0-dev
Added:
- "Bunkbed" https://forum.minetest.net/viewtopic.php?t=23684
- "Campfire" https://forum.minetest.net/viewtopic.php?t=10569
- "Credits"
- "Gravelsieve" https://forum.minetest.net/viewtopic.php?t=17893
- "Hunger NG" https://forum.minetest.net/viewtopic.php?t=19664
- "Placeable ingots" https://forum.minetest.net/viewtopic.php?t=21491
- "Radiant damage" https://forum.minetest.net/viewtopic.php?t=20185
- "Re-Cycle Age" https://forum.minetest.net/viewtopic.php?t=23414
- "Soft Leaves" https://forum.minetest.net/viewtopic.php?t=20141
- "Unified Hammers" https://forum.minetest.net/viewtopic.php?t=22720
Changed:
- License changed to EUPL v1.2 or later.
- Game's base updated to Minetest Game v5.1.0.
- Log level set to "Warning", was "Error".
- Game's textures (screenshot.png; ../menu/*.png) have been optimized with optipng.
- The Crafting Guide is now "inventory-only", and in "progressive-mode".
- Heat sources (fire and lava) will deal damage ("Radiant Damage").
Removed:
- "Loot" (already present in Minetest Game's mods).
- "Intllib" and "MTG_i18n" (switched to Minetest Engine's translator).
- "HBHunger" (switched to "Hunger NG").
- "Diet" (conflicting with "Hunger NG").
- "Toolranks" (switched to "Re-Cycle Age").
- "Killer Nodes" (outdated and laggy).
- "PKArcs Darkage", moved into "HQ Tweaks".
- Any mobs' related mod, they have been placed into a different branch.
v. 2.5.2 (2019-09-28)
- Changed:
Mobs Redo: v1.5.0
Snow Walkers: v0.2.0
v. 2.5.1 (2019-09-16)
- Added: description.txt
- Changed:
"Craftguide": development version
"Smaller steps": v1.3.0
- Removed:
Minetest Game's "dungeon_loot"
- Notes:
Fixed possible craftguide crash on *NIX O.S. (See: )
All the stair nodes now use proper shapes.
Dungeons' loot is already managed by .../hamlets_quest/mods/map/loot/
v. 2.5.0 (2019-09-14)
- Added "Binoculars" (modified version, i.e. "telescope")
- Added "Simple Arcs" by TumeniNodes
- Removed "Simple Arcs" by PEAK
- Changed:
"craftguide": v1.8
"doc": v1.3.0
"doc_minetest_game": development version
"hudbars": v2.1.0
v. 2.4.2 (2019-09-12)
- Updated.
v. 2.4.1 (2018-09-23)
- Removed doubled Mobs Redo folder.
v. 2.4.0 (2018-09-22)
- Added "Castle Doors", "Cottage Doors" and "Door Wood" by Don.
- Reverted mobs' difficulty to 1 (was 2)
introduced in v. 1.1.2-dev (2017-09-18)
- Mobs' difficulty now can be changed using the advanced settings menu.
- Deactivated frames' registration for inexistent items (e.g. tnt)
- All the modules have been updated to their latest versions.
v. 2.3.0 (2018-06-03)
- Updated the game base to Minetest Game v0.4.17
- Added: Path marker signs [breadcrumbs], Frame, Mountain climbing [handholds], Hardcore torchs [hardtorch], Sounding line, Snow Walkers [mobs_others]
- Removed: Real Torches
- All the modules have been updated to their latest versions.
v. 2.2.2 (2018-05-16)
- Updated 3D Armor, Everamzah Backpacks, Mobs Redo, Mobs Animal,
Real Torch, Unified Dyes
v. 2.2.1 (2018-05-05)
- Updated Mobs Redo
- Fixed the goblins' spawning
v. 2.2.0 (2018-05-03)
- Added SFInv Buttons by Wuzzy, check the inventory's "More" tab.
- Cavern spawn: Settings/Advanced Settings/Games/Hamlet's Quest
- Added Under Sky by Shara Redcat.
- Added charcoal block.
- Real Minerals' ingots and Default's ingots now can be swapped.
- Real Minerals' metal blocks now can be converted into ingots.
- Day lenght set to one hour.
- Real Torches set to last for 30min max.
- 20 hydration pts now last for 30min.
- Steel canteen and bronze canteen's capacity: 20, 30 (was 40, 60).
- Leaves set to phantom, climbable.
- Stone arrows' recipe modified to use rocks or flints, output = 3.
- Some DFCaverns' flora nodes now glow.
- DFCaverns' "bloodthorns" now hurt.
- Cut the number of spawned goblins.
- Swords' damage increased of 2pts.
- Crocodiles' spawn restricted to river water.
- Added Fort Spikes.
- Added Extra armors for 3d_armor (v0.2)
v. 2.1.0 (2018-03-02)
- Disabled cacti and wooden made armors and shields. They were active by mistake.
- Improved chains and chandeliers' look.
- Added charcoal, crafted by cooking tree nodes.
- Added in-game documentation, i.e. encyclopedia and node inspector tool.
- Added Real Trees' nodes to Fallen Trees.
- Added Hard Trees Redo, that disables digging tree nodes by bare hands; disables wooden pick and axe; adds rocks to dirt nodes; adds sticks to leaves nodes; changes stone tools recipes: you need rocks instead of stone, you can also use flints. Rocks' textures are ugly.
- Cacti now do damage; floor torches have been tweaked to damage only if you are standing very close to them or right over them.
- Dungeons' chests now use the default Minetest Game's chests.
- Dungeons are now made of brighter bricks, the old ones were way too dark.
- Balrog mob added; very hard to see one, almost impossible to defeat.
- Wooden bucket readded, it was removed by mistake.
- Lava buckets removed for realism's sake.
- Almost all of the game tweaks have been moved to hq_tweaks.
- Night skip while sleeping has been re-enabled for realism's sake.
- TNT module added to allow Dungeon Masters fireballs' explosions.
- Coal powder - to light torches - now can be crafted by using charcoal also.
- ../bash_tools/ files have been updated as needed.
- All the modules have been updated to their latest versions.
v. 2.0.0 (2018-01-18)
- Switched to Minetest Game v0.4.16 as base
- Switched to R-0ne's mobs_water module
- Added library module by v-rob
- Added Simple Arcs module by PEAK extended it to support Darkage's nodes, thanks to Napiophelios
- Added Arctic Life module by NathanSalapat
- Added Desert Life module by NathanSalapat
- Added All Walls module by v-rob
- Added ../bash_tools/clean_and_rename.sh
- Removed nsspf_remover module
- All the modules have been updated to their latest versions
v. 1.2.3-dev (2017-10-07)
- Minetest Game's modules updated (0.4.17-dev 2017-10-03)
- All the other modules have been updated
v. 1.2.2-dev (2017-09-30)
- Fixed the issue with the sharks stuck on ground
- Reduced the ground turtle's size
v. 1.2.1-dev (2017-09-28)
- Added TS Furniture module.
v. 1.2.1-dev (2017-09-27)
- Removed duplicated mtg_mods folder
v. 1.2.0-dev (2017-09-27)
- Updated Minetest Game's modules to 0.4.17-dev (2017-09-21)
- Updated all the other modules to their latest versions
- Modified settingtypes.txt to allow configuring the Hidden Doors module via Settings/Advanced Settings/Games/Hamlet's Quest
- Added Castle Gates module
- Added Mob Horse module
- Updated ../bash_tools/download.sh and update.sh
- Updated ../documents/credits.txt
v. 1.1.1 (2017-09-19)
---------------------
- Added anvil's French and Italian locales.
- Modified loot to use Castle Storage's crates.
v. 1.1.0 (2017-09-19)
---------------------
- NSSPF Remover disabled by default, activable via Advanced Settings.
- Castle Tapestries added.
- Added a third main menu's background image.
- Other minor tweaks.
- Added ../documents/credits.txt
- Added ../bash_tools/download.sh
- Added ../bash_tools/update.sh
v. 1.1.2-dev (2017-09-18)
-------------------------
- Updated Minetest Game's modules to 0.4.17-dev (2017-09-17)
- All the other modules have been updated to their latest versions.
- Mobs' difficulty set to "2", it was "1".
- Mobs out of viewing range are now disabled.
- HUDBars' order rearranged.
- Added a new main menu's background image.
- Main menu's background images resized and compressed via pngcrush.
- Fixed errors in README.txt.
v. 1.1.1-dev (2017-09-16)
-------------------------
- Disabled Mobs Goblins' glowing cobblestone.
- Added Castle Storage support to Loot.
- Other minor tweaks and fixes.
v. 1.1.0-dev (2017-09-15)
-------------------------
- Added ../documents/changelog.txt.
- Edited README.txt to match Minetest Game's versioning.
- Disabled Thirsty's tier 4+ components.
- Added Stonebrick Dungeons v. 0.1.0.
- Added NSSPF remover v. 0.1.0.
- Added Loot